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View Poll Results: Xbox 360 new Maps
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Yes
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No
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02-21-2011, 03:46 PM
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#51
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Administrator
Elestian is offline
Join Date: Aug 2008
Location: Alexandria, VA
Posts: 525
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I'm hoping to have something to show everyone by tomorrow. Discuss what you guys want from this petition tonight (if you go through with the meeting) and then let Phaethon or me know. We can let everyone see what we've got, see what we want or need to change, and then finalize everything and make stuff more official, advertise it, etc.
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- Elestian
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02-21-2011, 03:54 PM
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#52
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TF2XC Member
HaiImCJ is offline
Join Date: Oct 2010
Location: Illinois, home of the Bears
Posts: 181
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ill be there as soon as i can. I might have to eat dinner before that, as my family functions at very specific times, but i should be able to make it. Maybe fix my mic by then too. Other wise, ill see you guys tomorrow, hopefully we will a plan of action figured completely out by then.
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trololololol
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02-21-2011, 11:04 PM
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#53
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Metal h8r douche
JohnnyRadman is offline
Join Date: Dec 2009
Location: Seattle, land of eternal rain
Posts: 571
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It was mostly decided that we shouldn't push too hard. Mostly glitch fixes, since they would require next to no effort. Perhaps compression blast, and one new map. I would really like to see Upward on the Xbox, but that's just me. I understand that Upward is especially laggy, though.
__________________
Name: Tabris
Species: Pyro
Hobbies: Burning unsuspecting victims while laughing like a psychopath in a daycare center.
Description: Flaming idiot.
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02-22-2011, 08:59 AM
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#55
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TF2XC Member
HaiImCJ is offline
Join Date: Oct 2010
Location: Illinois, home of the Bears
Posts: 181
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Yeah, like payload would be awesome. Id like some things that would make it a new and fun experience
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trololololol
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02-22-2011, 07:16 PM
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#56
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Metal h8r douche
JohnnyRadman is offline
Join Date: Dec 2009
Location: Seattle, land of eternal rain
Posts: 571
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I recall TheDeadKillers saying something about it still being possible to create payload on the 360, but you'd have to talk to him about it.
After playing some of the PC maps, I've found that CTF maps usually end up in standoffs, just like in 2fort. The thing is, you can't just leave the intel out in the open, you need to be able to put in in a defensible position. You want it to be symetrical, so no team has the advantage, and you want people to be able to build sentries or walk around near their intel without having to worry about being shot at from a long distance. It would be impossible for them to set up or do their jobs if they were being sniped and crocketed all the time. Point being, you need to keep the intel in a relatively contained environment. And it is very likely that people will stay in that contained environment, defending it, simply because you are in a situation where it is easier to defend than to go offense. That leads to the defensive standoffs that you often see at 2fort.
That's what I've noticed from my playing experience, at least. It depends on the team and the players, though.
__________________
Name: Tabris
Species: Pyro
Hobbies: Burning unsuspecting victims while laughing like a psychopath in a daycare center.
Description: Flaming idiot.
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02-22-2011, 09:53 PM
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#57
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Officer
Diaresta is offline
Join Date: Jan 2009
Location: Staten Island, New York
Posts: 305
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In my opinion, we definitely need:
- Badlands
- Payload
- Fastlane
- Yukon
The last thing we need is more CTF maps >_>
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10-30-2011, 11:46 AM
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#58
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hungryadamjones is offline
Join Date: May 2010
Location: england.
Posts: 23
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This is want I have been wanting for 3 years :3
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OMG cookie monster!!!
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11-02-2011, 03:24 PM
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#59
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Snowman is offline
Join Date: Jul 2011
Location: Dayton,OH
Posts: 32
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I just want maps, weapons Would cause balance issues, if any weapons I say the:
Kritzkrieg
degreaser flare and axtinguiser for pyro
and the gunslinger for engie
no more are really needed
oh and the sniper's bow
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